August 23, 2000 7:00 am
- Corrected a bug that caused items that ran out of charges to "disappear" when the last charge was used. The item never really disappeared, and would reappear after re-logging. It no longer appears to disappear.
Updated EQCLIENT.INI Documentation
If the file does not exist it will be generated by eqgame.exe with default values. If an entry in the file is missing it will be added by eqgame.exe with default values.
The [TextColors] section contains entries for various text colors in the client. All colors are to be set with Red, Green, and Blue values, in decimal. Valid settings for each color range between 0 and 255. "Black" (0 red, 0 green, and 0 blue) will be white in overlay mode, and black in normal mode.
Here is a list of user colors to use as a guide when editing the file:
1 - Say 2 - Tell 3 - Group 4 - Guild 5 - OOC 6 - Auction 7 - Shout 8 - Emote 9 - Spells (meming, scribing, casting, etc.) 10 - You hit other 11 - Other hits you 12 - You miss other 13 - Other misses you 14 - Some broadcasts (duels) 15 - Skills (ups, non-combat use, etc.) 16 - Disciplines or special abilities 17 - Unused at this time 18 - Default text and stuff you type 19 - Unused at this time 20 - Merchant Offer Price 21 - Merchant Buy/Sell 22 - Your death message 23 - Others death message 24 - Other damage other 25 - Other miss other 26 - /who command 27 - yell for help 28 - Hit for non-melee 29 - Spell worn off 30 - Money splits 31 - Loot message 32 - Dice Roll (/random) 33 - Others spells 34 - Spell Failures (resists, fizzles, missing component, bad target, etc.)
The [Defaults] section contains some default setting for the client.
Here is a list of valid settings:
RunMode - TRUE for run, FALSE for walk. ScreenMode - NORMAL for the dafault window view, FULL for the full view with overlays Log - TRUE for logging on, FALSE for logging off