2000 04 19

Classic Items

April 19, 2000 4:00 pm

As part of the emergency update completed last night, a change was implemented that increases the amount of damage done by someone wielding a 2 handed weapon.

This change was made due to a statistical imbalance in the way that damage is calculated at the mid-to-upper levels. A person wielding a one-handed weapon of a given ratio was able to do more damage than when wielding a two-handed weapon of the same ratio.

We would like to stress that no change has been made to the amount of damage done by people wielding one-handed weapons. The net result of this change is that people choosing to wield two-handed weapons will now do more damage than they did before.

-The EverQuest Team
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April 19, 2000  4:00 pm
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As part of the emergency update completed last night, a change was 
implemented that increases the amount of damage done by someone 
wielding a 2 handed weapon. 

This change was made due to a statistical imbalance in the way that 
damage is calculated at the mid-to-upper levels. A person wielding a 
one-handed weapon of a given ratio was able to do more damage than when 
wielding a two-handed weapon of the same ratio. 

We would like to stress that no change has been made to the amount of 
damage done by people wielding one-handed weapons. The net result of 
this change is that people choosing to wield two-handed weapons will 
now do more damage than they did before. 

-The EverQuest Team

Source: Combined EverQuest live server patch archive, 1999–2010