March 13, 2003 4:00 am
* Spells *
Added the ability for any caster to research dropped priest spells
using the research books found in Gunthak. The research notes for these
spells can be found in the Plane of Knowledge. Wizards, Enchanter,
Magician, and Necromancers are able to create any of the researchable
priest spells.
The recipe to create Familiar Enhancement will now actually create
Familiar Enhancement instead of Firetree's Familiar Augment.
Beastlord pets can now be summoned in the Plane of Sky.
Changed the recipe for Form of the Great Bear, both in text and in
practice. Please read the appropriate research book for the new recipe.
Removed the chance to fail on the two combines for the Pureblood
quest.
Modified the Pureblood quest to return Blood of Nadox for Shaman
characters. In addition, any Shaman who has previously done the quest
and received Pure Blood will be able to obtain the Blood of Nadox
scroll simply by hailing the quest NPC.
Increased the drop rate significantly on the quest items for the
ShadowKnight and Necromancer Legacy of Ykesha spells.
Added an NPC to the list of monsters that can be summoned by
Magicians in the Torgiran mines.
Force Shield will now stack with the Spiritual Purity line no matter
what order they are cast in.
O'Keil's Levity will no longer be overwritten by other damage
shields.
O'Keil's Levity will no longer claim to be piercing people with
thorns.
Shaman of Mithaniel Marr will now be able to scribe the Imbue:
Diamond spell
Changed Strength of the Diaku to a single target strength and
dexterity buff.
Changed Talisman of the Diaku to a group strength and dexterity buff.
Replaced the shaman spell Aim of the Ginda with Talisman of Alacrity,
which is a group haste spell.
Replaced the shaman spell Talisman of the Gindan with Tiny Terror,
which is a group shrink spell.
The Darkness line of spells should now have their sounds back.
Winged Death now has its particle effects back.
Song of the Deep Seas now says: "The fury of the deep sea fills your
arms" when sung (changed "see" to "sea").
Changed the spelling of Malise to Malaise.
Boneshear spell messages changed to make more sense.
Iceflame of E`Ci now gives a message when it wears off.
* Items *
The Potion of Corpse Retrieval is now NO DROP.
Added required level to many Legacy of Ykesha items.
Lowered the damage on Swampblade of the Dar to make it more
appropriate as a newbie sword.
Frogloks can now use the Frostweaver's Shield.
Frogloks can no longer use Scaled Hierophant armor, Scaled Mystic
armor and Spiritstone of Cabilis.
Corrected an issue with foldable medicine bags and foldable bearskin
potion bags. Items should now combine properly.
Clockwork Observer legs and boots should now recharge.
Class 3 Wood Point Arrows now have a range of 5 instead of 0.
Changed Blessed Scout Arrows, Blessed Warrior Arrows, Mithril Scout
Arrows, Mithril Warrior Arrows, Mithril Champion Arrows and Blessed
Champion Arrows to be ammo instead of ranged.
These pottery sketches are now stackable: Barbarian Template, Gnome
Template, Troll Template and Animal Template.
Rune Smudged Bone Spear now looks like a spear in inventory rather
than a rapier.
Totemic Gauntlets, Dull Metallic Gloves and Black Wolf Leg Plates can
no longer be worn around the neck.
Added Shaman to all small patchwork and tattered pieces.
Frogloks can now use the Jaundiced Bone Boots.
The Black Handeled Bonebreaker has been renamed to Black Handled
Bonebreaker
The Ivory Horn now increases wind skill instead of singing.
Corrected the recipes for Journeyman Rune Beza
Fixed bugs in the text of Toharon's Memoirs.
Hope Fire Opals will no longer appear to be Baling Hooks.
Chunk of Unidentifyable Bile is now Chunk of Unidentifiable Bile.
Corrected the spelling of Robe of the Primoridal Ritualist.
Corrected the recipe for Tae Ew Chain Bracer to use a Bracer
Sectional Mold instead of a Plate Bracer Mold.
Smithed Silver Weapons will sell to merchants at a lower price.
Corrected spelling errors in the names of Ultor's Gauntlets of Faith
and Tranquilius' Tempest Ward.
Changed the inventory icon for the Fier'Dal Fletching Kit and Knuckle
Dusters.
Swirling Shadows are no longer NO RENT.
The Taskmaster's pouch should be dropping normally again in
Ssraeshza.
* Alternate Advancement *
Purify Soul now removes a larger number of poison, disease and curse
counters.
Changed Frenzy of Spirit to stack better with haste spells.
* Quests *
Performed surgery on Ragefire to remove his extraneous heart.
Verina and Drozlin will also only be dropping one set of items.
Omat Vastsea will now summon Jhassad Oceanson if hailed by a
character in possession of the Orb of Vapor. He will summon the Avatar
of Water if the character has the Orb of the Triumvirate. But he will
not summon either if one of them is already around.
Corrected issues with Shaman quest for Stoicism. The impassive sea
spirit was giving out the wrong item.
Brohan Ironforge's search for his daughter can now be completed.
Gimlik Cogbobble should now be more reliable.
Sentry Rotiart now enacts his role in his quest properly.
Tilbok Furrunner will now recharge the Mask of Espionage.
Firiona Drixies now have a chance to drop Firiona Drixie Dust.
Heretic Drahur no longer gives out Greater Immobilize for a Spectral
Parchment, only for an Ethereal Parchment.
* Interface *
- Added a command to allow you to toggle your target between your two
last targets (unlike Tab which toggles between your character and your
last target). To set the key that activates this feature, just open
your options window and select the Keyboard Tab. If you select all
categories, the entry will be the last one on the list, called Toggle
last two targets. This was actually added with our last patch.
* NPCs *
Undead will begin to spawn again at night in Kithicor.
Shin Master Grubbus in Gukta will now be more selective about who he
allows to do tasks for him, and he'll be speaking directly to folks
(using /tell). His chatty nature was raising the volume in Gukta to
levels that were considered unacceptable. He will also be a bit clearer
about what he wants.
Shar Vahl guards will now defend their city against Loda Kai
poachers.
A Grimy Owl Bear Cub in Paludal now "screeches", not "screetches".
Eirod Haerod in Mistmoore will no longer have a square showing in the
word "don't" in her text.
Mangler will no longer spawn on top of a table.
Porra, one of the Enchanter spell vendors in Felwithe, will no longer
spawn inside of a wall. This was hurting her business.
Hutyn L`Lozz will now appear in his place of business and be less
likely to leave to go sightseeing in Neriak.
Cleet Miller Jr. will now emote "Grumbles and looks up at you"
instead of saying it.
The Goblins in Solusek's Eye are no longer wearing cloth armor.
Junth McMannus will now be properly affected by movement reducing
spells.
You should only see one Rodrick Tardock, his clones have been dealt
with.
Duplicate Brenzl McMannus's (McManni?) have also been removed.
Waltor Felligan of Halas will now cast the spells he says he will
cast.
Xlixinar Arcut and Drixiv Arcut will now respond properly to their
quest texts.
Corrected some text errors for Jortreva and Grendish the Crusaders as
well as Sage Xelrin, Sulgar, Warlord Gligoth, Bryce McFadden, Serna
Tasknon, Welno Tanlonikan, Lorekeeper_Einar and Master of Elements.
These NPCs will now be asking for the correct items for their quests:
Gazoon Noihzog, Liteema Agner and Bolli Hillfoot.
Kodiaks in the Rathe Mountains should be friendlier to Druids and
Rangers.
Undead Frogloks and Skeletons in Sebilis no longer have an extreme
dislike for each other.
Groflah Steadirt's corpse will no longer disappear when he is killed.
However, he is also no longer a merchant.
Moved the Planar Projection for Rallos Zek so it can't be interfered
with by the zone exit.
Corrected the spawn times for the Minotaur Hero.
Half elven female bandits will now give experience, leave corpses and
be aided by other bandits.
A Coerced Iiksar will now be known as A Coerced Iksar.
Merchant Nora in Felwithe will once again sell her jewelry supplies.
Equestrielle the Corrupted will no longer be able to sense and get
angry with people all the way on the other side of the zone.
Niola Impholder now teaches Brewing, Begging and Alcohol Tolerance.
Jusean will now give the proper quest reward when given the proper
item(s).
Plaguebone Thieves no longer flee.
* Zones *
Fixed some broken doors in West Freeport that were opening
incorrectly.
Fixed a door that was opening into a wall in Highkeep.
Fixed some doors in Kaesora that were opening the wrong way.
Fixed a door that would not open in Solusek's Eye.
Removed the ability for characters to consume more than one key given
for access to the lower parts of the Crypt of Decay.
Added new sounds to Shadowhaven.
Removed safe spots in Katta, Solusek's Eye, High Keep, Echo Caverns,
Paludal Caverns, Crystal Caverns, Siren's Grotto, Plane of Valor, Plane
of Torment and Plane of Water.
Fixed a pathing problem in Gunthak that was causing Shaman pets (and
perhaps others) to disappear.
Entrance to Bertoxxulous's lair is now restricted to those that have
the proper flag.
The pylons on the end of the pier in Timorous deep no longer rotate
like doors when you left click them.
Placed rocks over a spot in Western Wastes that characters could get
stuck in.
Updated some of the pathing in Torgiran Mines to reduce the chances
that NPCs will "poof" in that zone.
Removed a box out in the middle of Skyfire that turned when clicked
but had no real purpose.
Fixed a place in Burning Woods and the Plane of Knowledge where NPCs
would get stuck while wandering around.
Also fixed a place in Erud's Crossing where sharks were getting
stuck.
The Veeshan's Peak zone in from Skyfire can no longer be triggered
from above.
Moved the Koada'Dal Forge so that it does not extend into the hallway
on the second floor of the building.
The teleporter from the Great Divide to the Plane of Knowledge will
now work during Coldain Ring War.
The exit from the Plane of Justice to the Plane of Tranquility has
been moved to place characters next to the Plane of Justice entrance.
A black ravenger should no longer be spawning right next to the
Cabilis entrance in the Swamp of No Hope.
Trying to enter the Qeynos sewers will no longer take you to Ak'Anon.
We hope the citizens of Ak'Anon can forgive the mess...
Fixed a problem in the Warrens that was causing the Kobolds to gather
under the water near the river source.
* Miscellaneous *
- Corrected a spelling error ("hass" instead of "has") in the text
given for adding the Ring of Marr to the keyring.
* Special Deals *
Prices at the Station.com Store have been cut on a whole trove of
EverQuest treasures in our Hot Specials! Plus, we've bundled some of
the best software, guides and posters into great packages for players.
There's never been a better time to upgrade to that next expansion. And
there's more available right now at the Station.com Store
(https://store.station.sony.com/). Stop in and see!
* Become a Guide! *
Greetings citizens of Norrath,
Hear Ye, Hear Ye, for we bring before you news of great importance!
Have you ever scoured the lands in search of adventure? Do you still
yearn to discover new places and new people in the Lands of Norrath?
If so, then we have for you perhaps the greatest adventure the Lands of
Norrath could ever offer. It is a mission of great proportions, and the
journey will be a challenge to even the bravest adventurers in the
realm. But hear me friends when I say that the rewards are well worth
the perils of the journey.
The path is that of the volunteer EverQuest Guide Program. If you are
strong of will, kind of heart, have a positive attitude, and are at
least eighteen years of age, the volunteer EverQuest Guide Program may
be for you.
The members of the Guide Program provide front line customer support
and service to the players of EverQuest. The Program offers a unique
opportunity for you to become a part of the behind the scenes action,
and to be a direct contributor to the greatness of EverQuest. As a
Guide you will interact as a representative of both the Program, and of
Sony Online Entertainment by delivering critical help and assistance to
the players on your assigned server. Your role as a Guide will also
provide you with the opportunity to present a variety of creative
dynamic content (Quests) and events.
If you feel that the EverQuest Guide Program community is something you
wish to be a part of, then we heartily invite you to point your browser
to: https://guide.everquest.com/guideapp/
Come one, come all - help us to make the lands of Norrath better than
they already are... come be a part of something great!
.....................................................................
March 13, 2003 4:00 am
------------------------------
** Spells **
- Added the ability for any caster to research dropped priest spells
using the research books found in Gunthak. The research notes for these
spells can be found in the Plane of Knowledge. Wizards, Enchanter,
Magician, and Necromancers are able to create any of the researchable
priest spells.
- The recipe to create Familiar Enhancement will now actually create
Familiar Enhancement instead of Firetree's Familiar Augment.
- Beastlord pets can now be summoned in the Plane of Sky.
- Changed the recipe for Form of the Great Bear, both in text and in
practice. Please read the appropriate research book for the new recipe.
- Removed the chance to fail on the two combines for the Pureblood
quest.
- Modified the Pureblood quest to return Blood of Nadox for Shaman
characters. In addition, any Shaman who has previously done the quest
and received Pure Blood will be able to obtain the Blood of Nadox
scroll simply by hailing the quest NPC.
- Increased the drop rate significantly on the quest items for the
ShadowKnight and Necromancer Legacy of Ykesha spells.
- Added an NPC to the list of monsters that can be summoned by
Magicians in the Torgiran mines.
- Force Shield will now stack with the Spiritual Purity line no matter
what order they are cast in.
- O'Keil's Levity will no longer be overwritten by other damage
shields.
- O'Keil's Levity will no longer claim to be piercing people with
thorns.
- Shaman of Mithaniel Marr will now be able to scribe the Imbue:
Diamond spell
- Changed Strength of the Diaku to a single target strength and
dexterity buff.
- Changed Talisman of the Diaku to a group strength and dexterity buff.
- Replaced the shaman spell Aim of the Ginda with Talisman of Alacrity,
which is a group haste spell.
- Replaced the shaman spell Talisman of the Gindan with Tiny Terror,
which is a group shrink spell.
- The Darkness line of spells should now have their sounds back.
- Winged Death now has its particle effects back.
- Song of the Deep Seas now says: "The fury of the deep sea fills your
arms" when sung (changed "see" to "sea").
- Changed the spelling of Malise to Malaise.
- Boneshear spell messages changed to make more sense.
- Iceflame of E`Ci now gives a message when it wears off.
** Items **
- The Potion of Corpse Retrieval is now NO DROP.
- Added required level to many Legacy of Ykesha items.
- Lowered the damage on Swampblade of the Dar to make it more
appropriate as a newbie sword.
- Frogloks can now use the Frostweaver's Shield.
- Frogloks can no longer use Scaled Hierophant armor, Scaled Mystic
armor and Spiritstone of Cabilis.
- Corrected an issue with foldable medicine bags and foldable bearskin
potion bags. Items should now combine properly.
- Clockwork Observer legs and boots should now recharge.
- Class 3 Wood Point Arrows now have a range of 5 instead of 0.
- Changed Blessed Scout Arrows, Blessed Warrior Arrows, Mithril Scout
Arrows, Mithril Warrior Arrows, Mithril Champion Arrows and Blessed
Champion Arrows to be ammo instead of ranged.
- These pottery sketches are now stackable: Barbarian Template, Gnome
Template, Troll Template and Animal Template.
- Rune Smudged Bone Spear now looks like a spear in inventory rather
than a rapier.
- Totemic Gauntlets, Dull Metallic Gloves and Black Wolf Leg Plates can
no longer be worn around the neck.
- Added Shaman to all small patchwork and tattered pieces.
- Frogloks can now use the Jaundiced Bone Boots.
- The Black Handeled Bonebreaker has been renamed to Black Handled
Bonebreaker
- The Ivory Horn now increases wind skill instead of singing.
- Corrected the recipes for Journeyman Rune Beza
- Fixed bugs in the text of Toharon's Memoirs.
- Hope Fire Opals will no longer appear to be Baling Hooks.
- Chunk of Unidentifyable Bile is now Chunk of Unidentifiable Bile.
- Corrected the spelling of Robe of the Primoridal Ritualist.
- Corrected the recipe for Tae Ew Chain Bracer to use a Bracer
Sectional Mold instead of a Plate Bracer Mold.
- Smithed Silver Weapons will sell to merchants at a lower price.
- Corrected spelling errors in the names of Ultor's Gauntlets of Faith
and Tranquilius' Tempest Ward.
- Changed the inventory icon for the Fier'Dal Fletching Kit and Knuckle
Dusters.
- Swirling Shadows are no longer NO RENT.
- The Taskmaster's pouch should be dropping normally again in
Ssraeshza.
** Alternate Advancement **
- Purify Soul now removes a larger number of poison, disease and curse
counters.
- Changed Frenzy of Spirit to stack better with haste spells.
** Quests **
- Performed surgery on Ragefire to remove his extraneous heart.
- Verina and Drozlin will also only be dropping one set of items.
- Omat Vastsea will now summon Jhassad Oceanson if hailed by a
character in possession of the Orb of Vapor. He will summon the Avatar
of Water if the character has the Orb of the Triumvirate. But he will
not summon either if one of them is already around.
- Corrected issues with Shaman quest for Stoicism. The impassive sea
spirit was giving out the wrong item.
- Brohan Ironforge's search for his daughter can now be completed.
- Gimlik Cogbobble should now be more reliable.
- Sentry Rotiart now enacts his role in his quest properly.
- Tilbok Furrunner will now recharge the Mask of Espionage.
- Firiona Drixies now have a chance to drop Firiona Drixie Dust.
- Heretic Drahur no longer gives out Greater Immobilize for a Spectral
Parchment, only for an Ethereal Parchment.
** Interface **
- Added a command to allow you to toggle your target between your two
last targets (unlike Tab which toggles between your character and your
last target). To set the key that activates this feature, just open
your options window and select the Keyboard Tab. If you select all
categories, the entry will be the last one on the list, called Toggle
last two targets. This was actually added with our last patch.
** NPCs **
- Undead will begin to spawn again at night in Kithicor.
- Shin Master Grubbus in Gukta will now be more selective about who he
allows to do tasks for him, and he'll be speaking directly to folks
(using /tell). His chatty nature was raising the volume in Gukta to
levels that were considered unacceptable. He will also be a bit clearer
about what he wants.
- Shar Vahl guards will now defend their city against Loda Kai
poachers.
- A Grimy Owl Bear Cub in Paludal now "screeches", not "screetches".
- Eirod Haerod in Mistmoore will no longer have a square showing in the
word "don't" in her text.
- Mangler will no longer spawn on top of a table.
- Porra, one of the Enchanter spell vendors in Felwithe, will no longer
spawn inside of a wall. This was hurting her business.
- Hutyn L`Lozz will now appear in his place of business and be less
likely to leave to go sightseeing in Neriak.
- Cleet Miller Jr. will now emote "Grumbles and looks up at you"
instead of saying it.
- The Goblins in Solusek's Eye are no longer wearing cloth armor.
- Junth McMannus will now be properly affected by movement reducing
spells.
- You should only see one Rodrick Tardock, his clones have been dealt
with.
- Duplicate Brenzl McMannus's (McManni?) have also been removed.
- Waltor Felligan of Halas will now cast the spells he says he will
cast.
- Xlixinar Arcut and Drixiv Arcut will now respond properly to their
quest texts.
- Corrected some text errors for Jortreva and Grendish the Crusaders as
well as Sage Xelrin, Sulgar, Warlord Gligoth, Bryce McFadden, Serna
Tasknon, Welno Tanlonikan, Lorekeeper_Einar and Master of Elements.
- These NPCs will now be asking for the correct items for their quests:
Gazoon Noihzog, Liteema Agner and Bolli Hillfoot.
- Kodiaks in the Rathe Mountains should be friendlier to Druids and
Rangers.
- Undead Frogloks and Skeletons in Sebilis no longer have an extreme
dislike for each other.
- Groflah Steadirt's corpse will no longer disappear when he is killed.
However, he is also no longer a merchant.
- Moved the Planar Projection for Rallos Zek so it can't be interfered
with by the zone exit.
- Corrected the spawn times for the Minotaur Hero.
- Half elven female bandits will now give experience, leave corpses and
be aided by other bandits.
- A Coerced Iiksar will now be known as A Coerced Iksar.
- Merchant Nora in Felwithe will once again sell her jewelry supplies.
- Equestrielle the Corrupted will no longer be able to sense and get
angry with people all the way on the other side of the zone.
- Niola Impholder now teaches Brewing, Begging and Alcohol Tolerance.
- Jusean will now give the proper quest reward when given the proper
item(s).
- Plaguebone Thieves no longer flee.
** Zones **
- Fixed some broken doors in West Freeport that were opening
incorrectly.
- Fixed a door that was opening into a wall in Highkeep.
- Fixed some doors in Kaesora that were opening the wrong way.
- Fixed a door that would not open in Solusek's Eye.
- Removed the ability for characters to consume more than one key given
for access to the lower parts of the Crypt of Decay.
- Added new sounds to Shadowhaven.
- Removed safe spots in Katta, Solusek's Eye, High Keep, Echo Caverns,
Paludal Caverns, Crystal Caverns, Siren's Grotto, Plane of Valor, Plane
of Torment and Plane of Water.
- Fixed a pathing problem in Gunthak that was causing Shaman pets (and
perhaps others) to disappear.
- Entrance to Bertoxxulous's lair is now restricted to those that have
the proper flag.
- The pylons on the end of the pier in Timorous deep no longer rotate
like doors when you left click them.
- Placed rocks over a spot in Western Wastes that characters could get
stuck in.
- Updated some of the pathing in Torgiran Mines to reduce the chances
that NPCs will "poof" in that zone.
- Removed a box out in the middle of Skyfire that turned when clicked
but had no real purpose.
- Fixed a place in Burning Woods and the Plane of Knowledge where NPCs
would get stuck while wandering around.
- Also fixed a place in Erud's Crossing where sharks were getting
stuck.
- The Veeshan's Peak zone in from Skyfire can no longer be triggered
from above.
- Moved the Koada'Dal Forge so that it does not extend into the hallway
on the second floor of the building.
- The teleporter from the Great Divide to the Plane of Knowledge will
now work during Coldain Ring War.
- The exit from the Plane of Justice to the Plane of Tranquility has
been moved to place characters next to the Plane of Justice entrance.
- A black ravenger should no longer be spawning right next to the
Cabilis entrance in the Swamp of No Hope.
- Trying to enter the Qeynos sewers will no longer take you to Ak'Anon.
We hope the citizens of Ak'Anon can forgive the mess...
- Fixed a problem in the Warrens that was causing the Kobolds to gather
under the water near the river source.
** Miscellaneous **
- Corrected a spelling error ("hass" instead of "has") in the text
given for adding the Ring of Marr to the keyring.
** Special Deals **
Prices at the Station.com Store have been cut on a whole trove of
EverQuest treasures in our Hot Specials! Plus, we've bundled some of
the best software, guides and posters into great packages for players.
There's never been a better time to upgrade to that next expansion. And
there's more available right now at the Station.com Store
(https://store.station.sony.com/). Stop in and see!
** Become a Guide! **
Greetings citizens of Norrath,
Hear Ye, Hear Ye, for we bring before you news of great importance!
Have you ever scoured the lands in search of adventure? Do you still
yearn to discover new places and new people in the Lands of Norrath?
If so, then we have for you perhaps the greatest adventure the Lands of
Norrath could ever offer. It is a mission of great proportions, and the
journey will be a challenge to even the bravest adventurers in the
realm. But hear me friends when I say that the rewards are well worth
the perils of the journey.
The path is that of the volunteer EverQuest Guide Program. If you are
strong of will, kind of heart, have a positive attitude, and are at
least eighteen years of age, the volunteer EverQuest Guide Program may
be for you.
The members of the Guide Program provide front line customer support
and service to the players of EverQuest. The Program offers a unique
opportunity for you to become a part of the behind the scenes action,
and to be a direct contributor to the greatness of EverQuest. As a
Guide you will interact as a representative of both the Program, and of
Sony Online Entertainment by delivering critical help and assistance to
the players on your assigned server. Your role as a Guide will also
provide you with the opportunity to present a variety of creative
dynamic content (Quests) and events.
If you feel that the EverQuest Guide Program community is something you
wish to be a part of, then we heartily invite you to point your browser
to: https://guide.everquest.com/guideapp/
Come one, come all - help us to make the lands of Norrath better than
they already are... come be a part of something great!
.....................................................................
------------------------------
Source: Combined EverQuest live server patch archive, 1999–2010