Planes of Power
Bug FixesClass ChangesSpellsItemsZonesUI
January 15, 2003
* Announcing The Legacy of Ykesha *
The Legacy of Ykesha will be the first download-only extension for
EverQuest. This product will not be available in stores. This extension
will include some great new gameplay features, as well as new zones for
characters ranging from level 35 up to level 60.
Legacy of Ykesha Features include:
A new playable race: Frogloks
Enhanced Looking For Group Tool
New Cartography System
New Magic Item slot: Charms
Armor Dyes
Dozens of new creatures
Expanded bank capacity
New zones
New spells
For more information, please visit www.legacyofykesha.com
* Gameplay/Features *
With our last patch and the patch today, we've significantly reduced
the amount of bandwidth that EverQuest needs to use, even in large raid
or extremely-crowded-zone situations.
Fixed a problem with tints not properly updating when armor is
removed.
Fixed a bug with character faces displaying incorrectly to other
players when you zone in after them.
Fixed resurrection timer that was counting down against the 3 hour
limit when player was not logged in.
Corrected a problem with health and movement updates being delayed.
* Spells *
NPCs will now notice Druid and Shaman Percentage Heal spells in a
manner similar to traditional healing spells.
Removed the chance for slow spells to be reversed from the 17 NPCs
that had this ability.
Fixed a bug that was preventing Curses, Diseases, and Poisons from
being removed.
Raised all recast times below 2.25 seconds up to 2.25 seconds. This
is a change in the spell data as the first part of a two-part change
needed to correct the "Recast time not met" problem. More information
is available at the Developer's Corner at www.everquest.com.
* Alternate Advancement/Special Abilities *
The range on the Bard Ability "Boastful Bellow" has been increased
slightly.
Fixed a bug with Harm Touch that was not allowing it to increase the
standard amount per level over level 60.
* User Interface *
Fixed a bug with effects in the Songs window. They were not getting
removed on the client when the bard was dispelled.
Introduced new Story window. The purpose of this window is to provide
story updates in a readily available location. ALT-N toggles the
window. You can select to have the window pop up when new story
elements are added if you wish.
Item Links are once again creatable from Items and from other Item
Links. Please do not attempt to "mine" the servers for undiscovered
items. Links now have a built-in mechanism to prevent those who would
go on fishing expeditions by sending up many bad links in an attempt to
discover new items. These invalid links are logged, as are the accounts
of those who create them.
Added an optional confirmation box before spending AA points. To turn
on this confirmation box, please check the Options window.
* Miscellaneous *
Sage Quests in Plane of Knowledge have been fixed.
The event to fight Bertoxxulous in the Crypt of Decay will reset 4 to
6 hours after the event is failed. It will respawn normally if the
event is won.
* New/Changed Interface Files *
EQUI_StoryWnd.xml (actually added with the Jan. 9th patch)
January 15, 2003
------------------------------
*** Announcing The Legacy of Ykesha ***
The Legacy of Ykesha will be the first download-only extension for
EverQuest. This product will not be available in stores. This extension
will include some great new gameplay features, as well as new zones for
characters ranging from level 35 up to level 60.
Legacy of Ykesha Features include:
A new playable race: Frogloks
Enhanced Looking For Group Tool
New Cartography System
New Magic Item slot: Charms
Armor Dyes
Dozens of new creatures
Expanded bank capacity
New zones
New spells
For more information, please visit www.legacyofykesha.com
** Gameplay/Features **
- With our last patch and the patch today, we've significantly reduced
the amount of bandwidth that EverQuest needs to use, even in large raid
or extremely-crowded-zone situations.
- Fixed a problem with tints not properly updating when armor is
removed.
- Fixed a bug with character faces displaying incorrectly to other
players when you zone in after them.
- Fixed resurrection timer that was counting down against the 3 hour
limit when player was not logged in.
- Corrected a problem with health and movement updates being delayed.
** Spells **
- NPCs will now notice Druid and Shaman Percentage Heal spells in a
manner similar to traditional healing spells.
- Removed the chance for slow spells to be reversed from the 17 NPCs
that had this ability.
- Fixed a bug that was preventing Curses, Diseases, and Poisons from
being removed.
- Raised all recast times below 2.25 seconds up to 2.25 seconds. This
is a change in the spell data as the first part of a two-part change
needed to correct the "Recast time not met" problem. More information
is available at the Developer's Corner at www.everquest.com.
** Alternate Advancement/Special Abilities **
- The range on the Bard Ability "Boastful Bellow" has been increased
slightly.
- Fixed a bug with Harm Touch that was not allowing it to increase the
standard amount per level over level 60.
** User Interface **
- Fixed a bug with effects in the Songs window. They were not getting
removed on the client when the bard was dispelled.
- Introduced new Story window. The purpose of this window is to provide
story updates in a readily available location. ALT-N toggles the
window. You can select to have the window pop up when new story
elements are added if you wish.
- Item Links are once again creatable from Items and from other Item
Links. Please do not attempt to "mine" the servers for undiscovered
items. Links now have a built-in mechanism to prevent those who would
go on fishing expeditions by sending up many bad links in an attempt to
discover new items. These invalid links are logged, as are the accounts
of those who create them.
- Added an optional confirmation box before spending AA points. To turn
on this confirmation box, please check the Options window.
** Miscellaneous **
- Sage Quests in Plane of Knowledge have been fixed.
- The event to fight Bertoxxulous in the Crypt of Decay will reset 4 to
6 hours after the event is failed. It will respawn normally if the
event is won.
** New/Changed Interface Files **
- EQUI_StoryWnd.xml (actually added with the Jan. 9th patch)
- EQUI_OptionsWnd.xml
.....................................................................
------------------------------
Source: Combined EverQuest live server patch archive, 1999–2010