Added a toggle command for combat music called /combatmusic
Sounds that fade out will just fade back in if restarted (instead of
fading out and starting over as before). This should make combat mode
toggling much more pleasant
Added /mixahead command. You should only use this command if you are
experiencing sounds skipping. The default value for this command is 8.
Basically, this command tells the sound engine how far ahead to pre-mix
your sound. The larger the number the further ahead it mixes. So if you
are experiencing skipping, you may want to try increasing the mixahead
value in small increments (increase it by 2 or 4 at a time). A setting
of about 16 is probably as large as you should need, greater than that
will cause your sounds to be noticeably delayed.
Swarm and Reanimation-type pets no longer give exp when killed
Swarm and Reanimation-type pets now properly credit their leader when
they kill an NPC
Fixed an issue with /raid that was causing some folks to crash
Fixed a bug that was allowing players without Planes of Power to be
invited to /raids
Added minimum and maximum price search parameters for the Bazaar
October 25, 2002 3:00 am
------------------------------
- Added a toggle command for combat music called /combatmusic
- Sounds that fade out will just fade back in if restarted (instead of
fading out and starting over as before). This should make combat mode
toggling much more pleasant
- Added /mixahead command. You should only use this command if you are
experiencing sounds skipping. The default value for this command is 8.
Basically, this command tells the sound engine how far ahead to pre-mix
your sound. The larger the number the further ahead it mixes. So if you
are experiencing skipping, you may want to try increasing the mixahead
value in small increments (increase it by 2 or 4 at a time). A setting
of about 16 is probably as large as you should need, greater than that
will cause your sounds to be noticeably delayed.
- Swarm and Reanimation-type pets no longer give exp when killed
- Swarm and Reanimation-type pets now properly credit their leader when
they kill an NPC
- Fixed an issue with /raid that was causing some folks to crash
- Fixed a bug that was allowing players without Planes of Power to be
invited to /raids
- Added minimum and maximum price search parameters for the Bazaar
- Fixed a stability issue on the servers
.....................................................................
------------------------------
Source: Combined EverQuest live server patch archive, 1999–2010