May 12, 2004

Gates of Discord Spells Items Zones

May 12, 2004

Headlines! Gates of Discord content retuned!

Gates of Discord

  • Zone experience modifiers were increased in all zones from Tipt/Vxed and beyond.

  • Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges.

  • NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank the NPCs they previously had difficulty with.

  • Ikkinz -- Guilds no longer have to flag every member in order to complete the Ikkinz trials. Only one person needs to complete all events/raids to start the seventh Ikkinz trial. At that point, all players who complete the seventh trial will get full credit for the zone.

  • NPC innates have been adjusted to behave a little more reasonably.

  • Zone travel has been made easier. Animal aggression was lowered by changing their faction and See Invis percentages were reduced on several NPCs.

  • Spell drops have been increased.

  • Increased the rate of cash drops.

  • The mini bosses in Qvic now have a more appropriate respawn rate. Their item drop rate has been increased to compensate for this.

  • Breakdown in Communication quest now has improved rewards!

Collision More improvements to the collision system should make it a lot more difficult to get stuck.

Misc. The Eye of Zomm will once again open closed doors.

.....................................................................


May 12, 2004
------------------------------

Headlines! 
Gates of Discord content retuned! 

Gates of Discord 
- Zone experience modifiers were increased in all zones from Tipt/Vxed and beyond. 
- Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges. 
- NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank the NPCs 
they previously had difficulty with. 
- Ikkinz -- Guilds no longer have to flag every member in order to complete the Ikkinz trials. Only one person needs 
to complete all events/raids to start the seventh Ikkinz trial. At that point, all players who complete the seventh 
trial will get full credit for the zone. 
- NPC innates have been adjusted to behave a little more reasonably. 
- Zone travel has been made easier. Animal aggression was lowered by changing their faction and See Invis percentages 
were reduced on several NPCs. 
- Spell drops have been increased. 
- Increased the rate of cash drops. 
- The mini bosses in Qvic now have a more appropriate respawn rate. Their item drop rate has been increased to 
compensate for this. 
- Breakdown in Communication quest now has improved rewards! 

Collision 
More improvements to the collision system should make it a lot more difficult to get stuck. 

Misc. 
The Eye of Zomm will once again open closed doors.


.....................................................................


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Source: Combined EverQuest live server patch archive, 1999–2010