------------------------------ November 16, 2000 8:00 am ------------------------------ *Follow-up Patch* Today's follow-up patch addresses the following issues from yesterday's patch: - The spell Torpor received an unintentional reduction in effectiveness - Illumination in game was not as bright as it should have been. - Pet using classes unintentionally gained the ability to summon multiple pets. - Bard songs were reacting poorly with invisibility/hide/sneak. - Hitpoints were being reported incorrectly to clients. - Changing resolutions would cause some to crash. In addition, the following changes were left out of yesterday's patch message: - Fixed a bug that would cause some to not be able to cast after being feared. - Data for group members and targets will be updated more frequently. This change should reduce complaints of warping and slow hitpoint and other updates. - Bards received increases in the skill cap for their instrument skills. - Changed the default combo for casting spells from CTRL-1:8 to ALT- 1:8, as CTRL was interfering with players ability to strafe. Thank you for your continued patience. - The EverQuest Team